Constructor
@:value({ byteLength : null, byteOffset : 0 })inlinenew(buffer:ArrayBuffer, byteOffset:Int = 0, ?byteLength:Int)
Variables
Methods
@:value({ littleEndian : true })inlinegetFloat32(byteOffset:Int, littleEndian:Bool = true):Float
@:value({ littleEndian : true })inlinegetFloat64(byteOffset:Int, littleEndian:Bool = true):Float
@:value({ littleEndian : true })inlinegetInt16(byteOffset:Int, littleEndian:Bool = true):Int
@:value({ littleEndian : true })inlinegetInt32(byteOffset:Int, littleEndian:Bool = true):Int
@:value({ littleEndian : true })inlinegetUint16(byteOffset:Int, littleEndian:Bool = true):UInt
@:value({ littleEndian : true })inlinegetUint32(byteOffset:Int, littleEndian:Bool = true):UInt
@:value({ littleEndian : true })inlinesetFloat32(byteOffset:Int, value:Float, littleEndian:Bool = true):Void
@:value({ littleEndian : true })inlinesetFloat64(byteOffset:Int, value:Float, littleEndian:Bool = true):Void
@:value({ littleEndian : true })inlinesetInt16(byteOffset:Int, value:Int, littleEndian:Bool = true):Void
@:value({ littleEndian : true })inlinesetInt32(byteOffset:Int, value:Int, littleEndian:Bool = true):Void
inlinesetInt8(byteOffset:Int, value:Int):Void
@:value({ littleEndian : true })inlinesetUint16(byteOffset:Int, value:UInt, littleEndian:Bool = true):Void
@:value({ littleEndian : true })inlinesetUint32(byteOffset:Int, value:UInt, littleEndian:Bool = true):Void
inlinesetUint8(byteOffset:Int, value:UInt):Void