Static variables

@:value(0x8B89)staticinlineread onlyACTIVE_ATTRIBUTES:Int = 0x8B89

@:value(0x84E0)staticinlineread onlyACTIVE_TEXTURE:Int = 0x84E0

@:value(0x8B86)staticinlineread onlyACTIVE_UNIFORMS:Int = 0x8B86

@:value(0x8A36)staticinlineread onlyACTIVE_UNIFORM_BLOCKS:Int = 0x8A36

@:value(0x846E)staticinlineread onlyALIASED_LINE_WIDTH_RANGE:Int = 0x846E

@:value(0x846D)staticinlineread onlyALIASED_POINT_SIZE_RANGE:Int = 0x846D

@:value(0x1906)staticinlineread onlyALPHA:Int = 0x1906

@:value(0x0D55)staticinlineread onlyALPHA_BITS:Int = 0x0D55

@:value(0x911A)staticinlineread onlyALREADY_SIGNALED:Int = 0x911A

@:value(0x0207)staticinlineread onlyALWAYS:Int = 0x0207

@:value(0x8C2F)staticinlineread onlyANY_SAMPLES_PASSED:Int = 0x8C2F

@:value(0x8D6A)staticinlineread onlyANY_SAMPLES_PASSED_CONSERVATIVE:Int = 0x8D6A

@:value(0x8892)staticinlineread onlyARRAY_BUFFER:Int = 0x8892

@:value(0x8894)staticinlineread onlyARRAY_BUFFER_BINDING:Int = 0x8894

@:value(0x8B85)staticinlineread onlyATTACHED_SHADERS:Int = 0x8B85

@:value(0x0405)staticinlineread onlyBACK:Int = 0x0405

@:value(0x0BE2)staticinlineread onlyBLEND:Int = 0x0BE2

@:value(0x8005)staticinlineread onlyBLEND_COLOR:Int = 0x8005

@:value(0x80CA)staticinlineread onlyBLEND_DST_ALPHA:Int = 0x80CA

@:value(0x80C8)staticinlineread onlyBLEND_DST_RGB:Int = 0x80C8

@:value(0x8009)staticinlineread onlyBLEND_EQUATION:Int = 0x8009

@:value(0x883D)staticinlineread onlyBLEND_EQUATION_ALPHA:Int = 0x883D

@:value(0x8009)staticinlineread onlyBLEND_EQUATION_RGB:Int = 0x8009

@:value(0x80CB)staticinlineread onlyBLEND_SRC_ALPHA:Int = 0x80CB

@:value(0x80C9)staticinlineread onlyBLEND_SRC_RGB:Int = 0x80C9

@:value(0x0D54)staticinlineread onlyBLUE_BITS:Int = 0x0D54

@:value(0x8B56)staticinlineread onlyBOOL:Int = 0x8B56

@:value(0x8B57)staticinlineread onlyBOOL_VEC2:Int = 0x8B57

@:value(0x8B58)staticinlineread onlyBOOL_VEC3:Int = 0x8B58

@:value(0x8B59)staticinlineread onlyBOOL_VEC4:Int = 0x8B59

@:value(0x9244)staticinlineread onlyBROWSER_DEFAULT_WEBGL:Int = 0x9244

@:value(0x8764)staticinlineread onlyBUFFER_SIZE:Int = 0x8764

@:value(0x8765)staticinlineread onlyBUFFER_USAGE:Int = 0x8765

@:value(0x1400)staticinlineread onlyBYTE:Int = 0x1400

@:value(0x0901)staticinlineread onlyCCW:Int = 0x0901

@:value(0x812F)staticinlineread onlyCLAMP_TO_EDGE:Int = 0x812F

@:value(0x1800)staticinlineread onlyCOLOR:Int = 0x1800

@:value(0x8CE0)staticinlineread onlyCOLOR_ATTACHMENT0:Int = 0x8CE0

@:value(0x8CE1)staticinlineread onlyCOLOR_ATTACHMENT1:Int = 0x8CE1

@:value(0x8CEA)staticinlineread onlyCOLOR_ATTACHMENT10:Int = 0x8CEA

@:value(0x8CEB)staticinlineread onlyCOLOR_ATTACHMENT11:Int = 0x8CEB

@:value(0x8CEC)staticinlineread onlyCOLOR_ATTACHMENT12:Int = 0x8CEC

@:value(0x8CED)staticinlineread onlyCOLOR_ATTACHMENT13:Int = 0x8CED

@:value(0x8CEE)staticinlineread onlyCOLOR_ATTACHMENT14:Int = 0x8CEE

@:value(0x8CEF)staticinlineread onlyCOLOR_ATTACHMENT15:Int = 0x8CEF

@:value(0x8CE2)staticinlineread onlyCOLOR_ATTACHMENT2:Int = 0x8CE2

@:value(0x8CE3)staticinlineread onlyCOLOR_ATTACHMENT3:Int = 0x8CE3

@:value(0x8CE4)staticinlineread onlyCOLOR_ATTACHMENT4:Int = 0x8CE4

@:value(0x8CE5)staticinlineread onlyCOLOR_ATTACHMENT5:Int = 0x8CE5

@:value(0x8CE6)staticinlineread onlyCOLOR_ATTACHMENT6:Int = 0x8CE6

@:value(0x8CE7)staticinlineread onlyCOLOR_ATTACHMENT7:Int = 0x8CE7

@:value(0x8CE8)staticinlineread onlyCOLOR_ATTACHMENT8:Int = 0x8CE8

@:value(0x8CE9)staticinlineread onlyCOLOR_ATTACHMENT9:Int = 0x8CE9

@:value(0x00004000)staticinlineread onlyCOLOR_BUFFER_BIT:Int = 0x00004000

@:value(0x0C22)staticinlineread onlyCOLOR_CLEAR_VALUE:Int = 0x0C22

@:value(0x0C23)staticinlineread onlyCOLOR_WRITEMASK:Int = 0x0C23

@:value(0x884E)staticinlineread onlyCOMPARE_REF_TO_TEXTURE:Int = 0x884E

@:value(0x8B81)staticinlineread onlyCOMPILE_STATUS:Int = 0x8B81

@:value(0x86A3)staticinlineread onlyCOMPRESSED_TEXTURE_FORMATS:Int = 0x86A3

@:value(0x911C)staticinlineread onlyCONDITION_SATISFIED:Int = 0x911C

@:value(0x8003)staticinlineread onlyCONSTANT_ALPHA:Int = 0x8003

@:value(0x8001)staticinlineread onlyCONSTANT_COLOR:Int = 0x8001

@:value(0x9242)staticinlineread onlyCONTEXT_LOST_WEBGL:Int = 0x9242

@:value(0x8F36)staticinlineread onlyCOPY_READ_BUFFER:Int = 0x8F36

@:value(0x8F36)staticinlineread onlyCOPY_READ_BUFFER_BINDING:Int = 0x8F36

@:value(0x8F37)staticinlineread onlyCOPY_WRITE_BUFFER:Int = 0x8F37

@:value(0x8F37)staticinlineread onlyCOPY_WRITE_BUFFER_BINDING:Int = 0x8F37

@:value(0x0B44)staticinlineread onlyCULL_FACE:Int = 0x0B44

@:value(0x0B45)staticinlineread onlyCULL_FACE_MODE:Int = 0x0B45

@:value(0x8B8D)staticinlineread onlyCURRENT_PROGRAM:Int = 0x8B8D

@:value(0x8865)staticinlineread onlyCURRENT_QUERY:Int = 0x8865

@:value(0x8626)staticinlineread onlyCURRENT_VERTEX_ATTRIB:Int = 0x8626

@:value(0x0900)staticinlineread onlyCW:Int = 0x0900

@:value(0x1E03)staticinlineread onlyDECR:Int = 0x1E03

@:value(0x8508)staticinlineread onlyDECR_WRAP:Int = 0x8508

@:value(0x8B80)staticinlineread onlyDELETE_STATUS:Int = 0x8B80

@:value(0x1801)staticinlineread onlyDEPTH:Int = 0x1801

@:value(0x88F0)staticinlineread onlyDEPTH24_STENCIL8:Int = 0x88F0

@:value(0x8CAD)staticinlineread onlyDEPTH32F_STENCIL8:Int = 0x8CAD

@:value(0x8D00)staticinlineread onlyDEPTH_ATTACHMENT:Int = 0x8D00

@:value(0x0D56)staticinlineread onlyDEPTH_BITS:Int = 0x0D56

@:value(0x00000100)staticinlineread onlyDEPTH_BUFFER_BIT:Int = 0x00000100

@:value(0x0B73)staticinlineread onlyDEPTH_CLEAR_VALUE:Int = 0x0B73

@:value(0x1902)staticinlineread onlyDEPTH_COMPONENT:Int = 0x1902

@:value(0x81A5)staticinlineread onlyDEPTH_COMPONENT16:Int = 0x81A5

@:value(0x81A6)staticinlineread onlyDEPTH_COMPONENT24:Int = 0x81A6

@:value(0x8CAC)staticinlineread onlyDEPTH_COMPONENT32F:Int = 0x8CAC

@:value(0x0B74)staticinlineread onlyDEPTH_FUNC:Int = 0x0B74

@:value(0x0B70)staticinlineread onlyDEPTH_RANGE:Int = 0x0B70

@:value(0x84F9)staticinlineread onlyDEPTH_STENCIL:Int = 0x84F9

@:value(0x821A)staticinlineread onlyDEPTH_STENCIL_ATTACHMENT:Int = 0x821A

@:value(0x0B71)staticinlineread onlyDEPTH_TEST:Int = 0x0B71

@:value(0x0B72)staticinlineread onlyDEPTH_WRITEMASK:Int = 0x0B72

@:value(0x0BD0)staticinlineread onlyDITHER:Int = 0x0BD0

@:value(0x1100)staticinlineread onlyDONT_CARE:Int = 0x1100

@:value(0x8825)staticinlineread onlyDRAW_BUFFER0:Int = 0x8825

@:value(0x8826)staticinlineread onlyDRAW_BUFFER1:Int = 0x8826

@:value(0x882F)staticinlineread onlyDRAW_BUFFER10:Int = 0x882F

@:value(0x8830)staticinlineread onlyDRAW_BUFFER11:Int = 0x8830

@:value(0x8831)staticinlineread onlyDRAW_BUFFER12:Int = 0x8831

@:value(0x8832)staticinlineread onlyDRAW_BUFFER13:Int = 0x8832

@:value(0x8833)staticinlineread onlyDRAW_BUFFER14:Int = 0x8833

@:value(0x8834)staticinlineread onlyDRAW_BUFFER15:Int = 0x8834

@:value(0x8827)staticinlineread onlyDRAW_BUFFER2:Int = 0x8827

@:value(0x8828)staticinlineread onlyDRAW_BUFFER3:Int = 0x8828

@:value(0x8829)staticinlineread onlyDRAW_BUFFER4:Int = 0x8829

@:value(0x882A)staticinlineread onlyDRAW_BUFFER5:Int = 0x882A

@:value(0x882B)staticinlineread onlyDRAW_BUFFER6:Int = 0x882B

@:value(0x882C)staticinlineread onlyDRAW_BUFFER7:Int = 0x882C

@:value(0x882D)staticinlineread onlyDRAW_BUFFER8:Int = 0x882D

@:value(0x882E)staticinlineread onlyDRAW_BUFFER9:Int = 0x882E

@:value(0x8CA9)staticinlineread onlyDRAW_FRAMEBUFFER:Int = 0x8CA9

@:value(0x8CA6)staticinlineread onlyDRAW_FRAMEBUFFER_BINDING:Int = 0x8CA6

@:value(0x0304)staticinlineread onlyDST_ALPHA:Int = 0x0304

@:value(0x0306)staticinlineread onlyDST_COLOR:Int = 0x0306

@:value(0x88EA)staticinlineread onlyDYNAMIC_COPY:Int = 0x88EA

@:value(0x88E8)staticinlineread onlyDYNAMIC_DRAW:Int = 0x88E8

@:value(0x88E9)staticinlineread onlyDYNAMIC_READ:Int = 0x88E9

@:value(0x8893)staticinlineread onlyELEMENT_ARRAY_BUFFER:Int = 0x8893

@:value(0x8895)staticinlineread onlyELEMENT_ARRAY_BUFFER_BINDING:Int = 0x8895

@:value(0x0202)staticinlineread onlyEQUAL:Int = 0x0202

@:value(0x1F03)staticinlineread onlyEXTENSIONS:Int = 0x1F03

@:value(0x1101)staticinlineread onlyFASTEST:Int = 0x1101

@:value(0x1406)staticinlineread onlyFLOAT:Int = 0x1406

@:value(0x8DAD)staticinlineread onlyFLOAT_32_UNSIGNED_INT_24_8_REV:Int = 0x8DAD

@:value(0x8B5A)staticinlineread onlyFLOAT_MAT2:Int = 0x8B5A

@:value(0x8B65)staticinlineread onlyFLOAT_MAT2x3:Int = 0x8B65

@:value(0x8B66)staticinlineread onlyFLOAT_MAT2x4:Int = 0x8B66

@:value(0x8B5B)staticinlineread onlyFLOAT_MAT3:Int = 0x8B5B

@:value(0x8B67)staticinlineread onlyFLOAT_MAT3x2:Int = 0x8B67

@:value(0x8B68)staticinlineread onlyFLOAT_MAT3x4:Int = 0x8B68

@:value(0x8B5C)staticinlineread onlyFLOAT_MAT4:Int = 0x8B5C

@:value(0x8B69)staticinlineread onlyFLOAT_MAT4x2:Int = 0x8B69

@:value(0x8B6A)staticinlineread onlyFLOAT_MAT4x3:Int = 0x8B6A

@:value(0x8B50)staticinlineread onlyFLOAT_VEC2:Int = 0x8B50

@:value(0x8B51)staticinlineread onlyFLOAT_VEC3:Int = 0x8B51

@:value(0x8B52)staticinlineread onlyFLOAT_VEC4:Int = 0x8B52

@:value(0x8B30)staticinlineread onlyFRAGMENT_SHADER:Int = 0x8B30

@:value(0x8B8B)staticinlineread onlyFRAGMENT_SHADER_DERIVATIVE_HINT:Int = 0x8B8B

@:value(0x8D40)staticinlineread onlyFRAMEBUFFER:Int = 0x8D40

@:value(0x8215)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:Int = 0x8215

@:value(0x8214)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_BLUE_SIZE:Int = 0x8214

@:value(0x8210)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:Int = 0x8210

@:value(0x8211)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:Int = 0x8211

@:value(0x8216)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:Int = 0x8216

@:value(0x8213)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_GREEN_SIZE:Int = 0x8213

@:value(0x8CD1)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_OBJECT_NAME:Int = 0x8CD1

@:value(0x8CD0)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:Int = 0x8CD0

@:value(0x8212)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_RED_SIZE:Int = 0x8212

@:value(0x8217)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:Int = 0x8217

@:value(0x8CD3)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:Int = 0x8CD3

@:value(0x8CD4)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:Int = 0x8CD4

@:value(0x8CD2)staticinlineread onlyFRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:Int = 0x8CD2

@:value(0x8CA6)staticinlineread onlyFRAMEBUFFER_BINDING:Int = 0x8CA6

@:value(0x8CD5)staticinlineread onlyFRAMEBUFFER_COMPLETE:Int = 0x8CD5

@:value(0x8218)staticinlineread onlyFRAMEBUFFER_DEFAULT:Int = 0x8218

@:value(0x8CD6)staticinlineread onlyFRAMEBUFFER_INCOMPLETE_ATTACHMENT:Int = 0x8CD6

@:value(0x8CD9)staticinlineread onlyFRAMEBUFFER_INCOMPLETE_DIMENSIONS:Int = 0x8CD9

@:value(0x8CD7)staticinlineread onlyFRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:Int = 0x8CD7

@:value(0x8D56)staticinlineread onlyFRAMEBUFFER_INCOMPLETE_MULTISAMPLE:Int = 0x8D56

@:value(0x8CDD)staticinlineread onlyFRAMEBUFFER_UNSUPPORTED:Int = 0x8CDD

@:value(0x0404)staticinlineread onlyFRONT:Int = 0x0404

@:value(0x0408)staticinlineread onlyFRONT_AND_BACK:Int = 0x0408

@:value(0x0B46)staticinlineread onlyFRONT_FACE:Int = 0x0B46

@:value(0x8006)staticinlineread onlyFUNC_ADD:Int = 0x8006

@:value(0x800B)staticinlineread onlyFUNC_REVERSE_SUBTRACT:Int = 0x800B

@:value(0x800A)staticinlineread onlyFUNC_SUBTRACT:Int = 0x800A

@:value(0x8192)staticinlineread onlyGENERATE_MIPMAP_HINT:Int = 0x8192

@:value(0x0206)staticinlineread onlyGEQUAL:Int = 0x0206

@:value(0x0204)staticinlineread onlyGREATER:Int = 0x0204

@:value(0x0D53)staticinlineread onlyGREEN_BITS:Int = 0x0D53

@:value(0x140B)staticinlineread onlyHALF_FLOAT:Int = 0x140B

@:value(0x8DF2)staticinlineread onlyHIGH_FLOAT:Int = 0x8DF2

@:value(0x8DF5)staticinlineread onlyHIGH_INT:Int = 0x8DF5

@:value(0x8B9B)staticinlineread onlyIMPLEMENTATION_COLOR_READ_FORMAT:Int = 0x8B9B

@:value(0x8B9A)staticinlineread onlyIMPLEMENTATION_COLOR_READ_TYPE:Int = 0x8B9A

@:value(0x1E02)staticinlineread onlyINCR:Int = 0x1E02

@:value(0x8507)staticinlineread onlyINCR_WRAP:Int = 0x8507

@:value(0x1404)staticinlineread onlyINT:Int = 0x1404

@:value(0x8C8C)staticinlineread onlyINTERLEAVED_ATTRIBS:Int = 0x8C8C

@:value(0x8D9F)staticinlineread onlyINT_2_10_10_10_REV:Int = 0x8D9F

@:value(0x8DCA)staticinlineread onlyINT_SAMPLER_2D:Int = 0x8DCA

@:value(0x8DCF)staticinlineread onlyINT_SAMPLER_2D_ARRAY:Int = 0x8DCF

@:value(0x8DCB)staticinlineread onlyINT_SAMPLER_3D:Int = 0x8DCB

@:value(0x8DCC)staticinlineread onlyINT_SAMPLER_CUBE:Int = 0x8DCC

@:value(0x8B53)staticinlineread onlyINT_VEC2:Int = 0x8B53

@:value(0x8B54)staticinlineread onlyINT_VEC3:Int = 0x8B54

@:value(0x8B55)staticinlineread onlyINT_VEC4:Int = 0x8B55

@:value(0x0500)staticinlineread onlyINVALID_ENUM:Int = 0x0500

@:value(0x0506)staticinlineread onlyINVALID_FRAMEBUFFER_OPERATION:Int = 0x0506

@:value(0xFFFFFFFF)staticinlineread onlyINVALID_INDEX:Int = 0xFFFFFFFF

@:value(0x0502)staticinlineread onlyINVALID_OPERATION:Int = 0x0502

@:value(0x0501)staticinlineread onlyINVALID_VALUE:Int = 0x0501

@:value(0x150A)staticinlineread onlyINVERT:Int = 0x150A

@:value(0x1E00)staticinlineread onlyKEEP:Int = 0x1E00

@:value(0x0203)staticinlineread onlyLEQUAL:Int = 0x0203

@:value(0x0201)staticinlineread onlyLESS:Int = 0x0201

@:value(0x2601)staticinlineread onlyLINEAR:Int = 0x2601

@:value(0x2703)staticinlineread onlyLINEAR_MIPMAP_LINEAR:Int = 0x2703

@:value(0x2701)staticinlineread onlyLINEAR_MIPMAP_NEAREST:Int = 0x2701

@:value(0x0001)staticinlineread onlyLINES:Int = 0x0001

@:value(0x0002)staticinlineread onlyLINE_LOOP:Int = 0x0002

@:value(0x0003)staticinlineread onlyLINE_STRIP:Int = 0x0003

@:value(0x0B21)staticinlineread onlyLINE_WIDTH:Int = 0x0B21

@:value(0x8B82)staticinlineread onlyLINK_STATUS:Int = 0x8B82

@:value(0x8DF0)staticinlineread onlyLOW_FLOAT:Int = 0x8DF0

@:value(0x8DF3)staticinlineread onlyLOW_INT:Int = 0x8DF3

@:value(0x1909)staticinlineread onlyLUMINANCE:Int = 0x1909

@:value(0x190A)staticinlineread onlyLUMINANCE_ALPHA:Int = 0x190A

@:value(0x8008)staticinlineread onlyMAX:Int = 0x8008

@:value(0x8073)staticinlineread onlyMAX_3D_TEXTURE_SIZE:Int = 0x8073

@:value(0x88FF)staticinlineread onlyMAX_ARRAY_TEXTURE_LAYERS:Int = 0x88FF

@:value(0x9247)staticinlineread onlyMAX_CLIENT_WAIT_TIMEOUT_WEBGL:Int = 0x9247

@:value(0x8CDF)staticinlineread onlyMAX_COLOR_ATTACHMENTS:Int = 0x8CDF

@:value(0x8A33)staticinlineread onlyMAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:Int = 0x8A33

@:value(0x8B4D)staticinlineread onlyMAX_COMBINED_TEXTURE_IMAGE_UNITS:Int = 0x8B4D

@:value(0x8A2E)staticinlineread onlyMAX_COMBINED_UNIFORM_BLOCKS:Int = 0x8A2E

@:value(0x8A31)staticinlineread onlyMAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:Int = 0x8A31

@:value(0x851C)staticinlineread onlyMAX_CUBE_MAP_TEXTURE_SIZE:Int = 0x851C

@:value(0x8824)staticinlineread onlyMAX_DRAW_BUFFERS:Int = 0x8824

@:value(0x80E9)staticinlineread onlyMAX_ELEMENTS_INDICES:Int = 0x80E9

@:value(0x80E8)staticinlineread onlyMAX_ELEMENTS_VERTICES:Int = 0x80E8

@:value(0x8D6B)staticinlineread onlyMAX_ELEMENT_INDEX:Int = 0x8D6B

@:value(0x9125)staticinlineread onlyMAX_FRAGMENT_INPUT_COMPONENTS:Int = 0x9125

@:value(0x8A2D)staticinlineread onlyMAX_FRAGMENT_UNIFORM_BLOCKS:Int = 0x8A2D

@:value(0x8B49)staticinlineread onlyMAX_FRAGMENT_UNIFORM_COMPONENTS:Int = 0x8B49

@:value(0x8DFD)staticinlineread onlyMAX_FRAGMENT_UNIFORM_VECTORS:Int = 0x8DFD

@:value(0x8905)staticinlineread onlyMAX_PROGRAM_TEXEL_OFFSET:Int = 0x8905

@:value(0x84E8)staticinlineread onlyMAX_RENDERBUFFER_SIZE:Int = 0x84E8

@:value(0x8D57)staticinlineread onlyMAX_SAMPLES:Int = 0x8D57

@:value(0x9111)staticinlineread onlyMAX_SERVER_WAIT_TIMEOUT:Int = 0x9111

@:value(0x8872)staticinlineread onlyMAX_TEXTURE_IMAGE_UNITS:Int = 0x8872

@:value(0x84FD)staticinlineread onlyMAX_TEXTURE_LOD_BIAS:Int = 0x84FD

@:value(0x0D33)staticinlineread onlyMAX_TEXTURE_SIZE:Int = 0x0D33

@:value(0x8C8A)staticinlineread onlyMAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:Int = 0x8C8A

@:value(0x8C8B)staticinlineread onlyMAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:Int = 0x8C8B

@:value(0x8C80)staticinlineread onlyMAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:Int = 0x8C80

@:value(0x8A30)staticinlineread onlyMAX_UNIFORM_BLOCK_SIZE:Int = 0x8A30

@:value(0x8A2F)staticinlineread onlyMAX_UNIFORM_BUFFER_BINDINGS:Int = 0x8A2F

@:value(0x8B4B)staticinlineread onlyMAX_VARYING_COMPONENTS:Int = 0x8B4B

@:value(0x8DFC)staticinlineread onlyMAX_VARYING_VECTORS:Int = 0x8DFC

@:value(0x8869)staticinlineread onlyMAX_VERTEX_ATTRIBS:Int = 0x8869

@:value(0x9122)staticinlineread onlyMAX_VERTEX_OUTPUT_COMPONENTS:Int = 0x9122

@:value(0x8B4C)staticinlineread onlyMAX_VERTEX_TEXTURE_IMAGE_UNITS:Int = 0x8B4C

@:value(0x8A2B)staticinlineread onlyMAX_VERTEX_UNIFORM_BLOCKS:Int = 0x8A2B

@:value(0x8B4A)staticinlineread onlyMAX_VERTEX_UNIFORM_COMPONENTS:Int = 0x8B4A

@:value(0x8DFB)staticinlineread onlyMAX_VERTEX_UNIFORM_VECTORS:Int = 0x8DFB

@:value(0x0D3A)staticinlineread onlyMAX_VIEWPORT_DIMS:Int = 0x0D3A

@:value(0x8DF1)staticinlineread onlyMEDIUM_FLOAT:Int = 0x8DF1

@:value(0x8DF4)staticinlineread onlyMEDIUM_INT:Int = 0x8DF4

@:value(0x8007)staticinlineread onlyMIN:Int = 0x8007

@:value(0x8904)staticinlineread onlyMIN_PROGRAM_TEXEL_OFFSET:Int = 0x8904

@:value(0x8370)staticinlineread onlyMIRRORED_REPEAT:Int = 0x8370

@:value(0x2600)staticinlineread onlyNEAREST:Int = 0x2600

@:value(0x2702)staticinlineread onlyNEAREST_MIPMAP_LINEAR:Int = 0x2702

@:value(0x2700)staticinlineread onlyNEAREST_MIPMAP_NEAREST:Int = 0x2700

@:value(0x0200)staticinlineread onlyNEVER:Int = 0x0200

@:value(0x1102)staticinlineread onlyNICEST:Int = 0x1102

@:value(0)staticinlineread onlyNONE:Int = 0

@:value(0x0205)staticinlineread onlyNOTEQUAL:Int = 0x0205

@:value(0)staticinlineread onlyNO_ERROR:Int = 0

@:value(0x86A2)staticinlineread onlyNUM_COMPRESSED_TEXTURE_FORMATS:Int = 0x86A2

@:value(0x9112)staticinlineread onlyOBJECT_TYPE:Int = 0x9112

@:value(1)staticinlineread onlyONE:Int = 1

@:value(0x8004)staticinlineread onlyONE_MINUS_CONSTANT_ALPHA:Int = 0x8004

@:value(0x8002)staticinlineread onlyONE_MINUS_CONSTANT_COLOR:Int = 0x8002

@:value(0x0305)staticinlineread onlyONE_MINUS_DST_ALPHA:Int = 0x0305

@:value(0x0307)staticinlineread onlyONE_MINUS_DST_COLOR:Int = 0x0307

@:value(0x0303)staticinlineread onlyONE_MINUS_SRC_ALPHA:Int = 0x0303

@:value(0x0301)staticinlineread onlyONE_MINUS_SRC_COLOR:Int = 0x0301

@:value(0x0505)staticinlineread onlyOUT_OF_MEMORY:Int = 0x0505

@:value(0x0D05)staticinlineread onlyPACK_ALIGNMENT:Int = 0x0D05

@:value(0x0D02)staticinlineread onlyPACK_ROW_LENGTH:Int = 0x0D02

@:value(0x0D04)staticinlineread onlyPACK_SKIP_PIXELS:Int = 0x0D04

@:value(0x0D03)staticinlineread onlyPACK_SKIP_ROWS:Int = 0x0D03

@:value(0x88EB)staticinlineread onlyPIXEL_PACK_BUFFER:Int = 0x88EB

@:value(0x88ED)staticinlineread onlyPIXEL_PACK_BUFFER_BINDING:Int = 0x88ED

@:value(0x88EC)staticinlineread onlyPIXEL_UNPACK_BUFFER:Int = 0x88EC

@:value(0x88EF)staticinlineread onlyPIXEL_UNPACK_BUFFER_BINDING:Int = 0x88EF

@:value(0x0000)staticinlineread onlyPOINTS:Int = 0x0000

@:value(0x8861)staticinlineread onlyPOINT_SPRITE:Int = 0x8861

@:value(0x8038)staticinlineread onlyPOLYGON_OFFSET_FACTOR:Int = 0x8038

@:value(0x8037)staticinlineread onlyPOLYGON_OFFSET_FILL:Int = 0x8037

@:value(0x2A00)staticinlineread onlyPOLYGON_OFFSET_UNITS:Int = 0x2A00

@:value(0x8866)staticinlineread onlyQUERY_RESULT:Int = 0x8866

@:value(0x8867)staticinlineread onlyQUERY_RESULT_AVAILABLE:Int = 0x8867

@:value(0x8C3A)staticinlineread onlyR11F_G11F_B10F:Int = 0x8C3A

@:value(0x822D)staticinlineread onlyR16F:Int = 0x822D

@:value(0x8233)staticinlineread onlyR16I:Int = 0x8233

@:value(0x8234)staticinlineread onlyR16UI:Int = 0x8234

@:value(0x822E)staticinlineread onlyR32F:Int = 0x822E

@:value(0x8235)staticinlineread onlyR32I:Int = 0x8235

@:value(0x8236)staticinlineread onlyR32UI:Int = 0x8236

@:value(0x8229)staticinlineread onlyR8:Int = 0x8229

@:value(0x8231)staticinlineread onlyR8I:Int = 0x8231

@:value(0x8232)staticinlineread onlyR8UI:Int = 0x8232

@:value(0x8F94)staticinlineread onlyR8_SNORM:Int = 0x8F94

@:value(0x8C89)staticinlineread onlyRASTERIZER_DISCARD:Int = 0x8C89

@:value(0x0C02)staticinlineread onlyREAD_BUFFER:Int = 0x0C02

@:value(0x8CA8)staticinlineread onlyREAD_FRAMEBUFFER:Int = 0x8CA8

@:value(0x8CAA)staticinlineread onlyREAD_FRAMEBUFFER_BINDING:Int = 0x8CAA

@:value(0x1903)staticinlineread onlyRED:Int = 0x1903

@:value(0x0D52)staticinlineread onlyRED_BITS:Int = 0x0D52

@:value(0x8D94)staticinlineread onlyRED_INTEGER:Int = 0x8D94

@:value(0x8D41)staticinlineread onlyRENDERBUFFER:Int = 0x8D41

@:value(0x8D53)staticinlineread onlyRENDERBUFFER_ALPHA_SIZE:Int = 0x8D53

@:value(0x8CA7)staticinlineread onlyRENDERBUFFER_BINDING:Int = 0x8CA7

@:value(0x8D52)staticinlineread onlyRENDERBUFFER_BLUE_SIZE:Int = 0x8D52

@:value(0x8D54)staticinlineread onlyRENDERBUFFER_DEPTH_SIZE:Int = 0x8D54

@:value(0x8D51)staticinlineread onlyRENDERBUFFER_GREEN_SIZE:Int = 0x8D51

@:value(0x8D43)staticinlineread onlyRENDERBUFFER_HEIGHT:Int = 0x8D43

@:value(0x8D44)staticinlineread onlyRENDERBUFFER_INTERNAL_FORMAT:Int = 0x8D44

@:value(0x8D50)staticinlineread onlyRENDERBUFFER_RED_SIZE:Int = 0x8D50

@:value(0x8CAB)staticinlineread onlyRENDERBUFFER_SAMPLES:Int = 0x8CAB

@:value(0x8D55)staticinlineread onlyRENDERBUFFER_STENCIL_SIZE:Int = 0x8D55

@:value(0x8D42)staticinlineread onlyRENDERBUFFER_WIDTH:Int = 0x8D42

@:value(0x1F01)staticinlineread onlyRENDERER:Int = 0x1F01

@:value(0x2901)staticinlineread onlyREPEAT:Int = 0x2901

@:value(0x1E01)staticinlineread onlyREPLACE:Int = 0x1E01

@:value(0x8227)staticinlineread onlyRG:Int = 0x8227

@:value(0x822F)staticinlineread onlyRG16F:Int = 0x822F

@:value(0x8239)staticinlineread onlyRG16I:Int = 0x8239

@:value(0x823A)staticinlineread onlyRG16UI:Int = 0x823A

@:value(0x8230)staticinlineread onlyRG32F:Int = 0x8230

@:value(0x823B)staticinlineread onlyRG32I:Int = 0x823B

@:value(0x823C)staticinlineread onlyRG32UI:Int = 0x823C

@:value(0x822B)staticinlineread onlyRG8:Int = 0x822B

@:value(0x8237)staticinlineread onlyRG8I:Int = 0x8237

@:value(0x8238)staticinlineread onlyRG8UI:Int = 0x8238

@:value(0x8F95)staticinlineread onlyRG8_SNORM:Int = 0x8F95

@:value(0x1907)staticinlineread onlyRGB:Int = 0x1907

@:value(0x8059)staticinlineread onlyRGB10_A2:Int = 0x8059

@:value(0x906F)staticinlineread onlyRGB10_A2UI:Int = 0x906F

@:value(0x881B)staticinlineread onlyRGB16F:Int = 0x881B

@:value(0x8D89)staticinlineread onlyRGB16I:Int = 0x8D89

@:value(0x8D77)staticinlineread onlyRGB16UI:Int = 0x8D77

@:value(0x8815)staticinlineread onlyRGB32F:Int = 0x8815

@:value(0x8D83)staticinlineread onlyRGB32I:Int = 0x8D83

@:value(0x8D71)staticinlineread onlyRGB32UI:Int = 0x8D71

@:value(0x8D62)staticinlineread onlyRGB565:Int = 0x8D62

@:value(0x8057)staticinlineread onlyRGB5_A1:Int = 0x8057

@:value(0x8051)staticinlineread onlyRGB8:Int = 0x8051

@:value(0x8D8F)staticinlineread onlyRGB8I:Int = 0x8D8F

@:value(0x8D7D)staticinlineread onlyRGB8UI:Int = 0x8D7D

@:value(0x8F96)staticinlineread onlyRGB8_SNORM:Int = 0x8F96

@:value(0x8C3D)staticinlineread onlyRGB9_E5:Int = 0x8C3D

@:value(0x1908)staticinlineread onlyRGBA:Int = 0x1908

@:value(0x881A)staticinlineread onlyRGBA16F:Int = 0x881A

@:value(0x8D88)staticinlineread onlyRGBA16I:Int = 0x8D88

@:value(0x8D76)staticinlineread onlyRGBA16UI:Int = 0x8D76

@:value(0x8814)staticinlineread onlyRGBA32F:Int = 0x8814

@:value(0x8D82)staticinlineread onlyRGBA32I:Int = 0x8D82

@:value(0x8D70)staticinlineread onlyRGBA32UI:Int = 0x8D70

@:value(0x8056)staticinlineread onlyRGBA4:Int = 0x8056

@:value(0x8058)staticinlineread onlyRGBA8:Int = 0x8058

@:value(0x8D8E)staticinlineread onlyRGBA8I:Int = 0x8D8E

@:value(0x8D7C)staticinlineread onlyRGBA8UI:Int = 0x8D7C

@:value(0x8F97)staticinlineread onlyRGBA8_SNORM:Int = 0x8F97

@:value(0x8D99)staticinlineread onlyRGBA_INTEGER:Int = 0x8D99

@:value(0x8D98)staticinlineread onlyRGB_INTEGER:Int = 0x8D98

@:value(0x8228)staticinlineread onlyRG_INTEGER:Int = 0x8228

@:value(0x8B5E)staticinlineread onlySAMPLER_2D:Int = 0x8B5E

@:value(0x8DC1)staticinlineread onlySAMPLER_2D_ARRAY:Int = 0x8DC1

@:value(0x8DC4)staticinlineread onlySAMPLER_2D_ARRAY_SHADOW:Int = 0x8DC4

@:value(0x8B62)staticinlineread onlySAMPLER_2D_SHADOW:Int = 0x8B62

@:value(0x8B5F)staticinlineread onlySAMPLER_3D:Int = 0x8B5F

@:value(0x8919)staticinlineread onlySAMPLER_BINDING:Int = 0x8919

@:value(0x8B60)staticinlineread onlySAMPLER_CUBE:Int = 0x8B60

@:value(0x8DC5)staticinlineread onlySAMPLER_CUBE_SHADOW:Int = 0x8DC5

@:value(0x80A9)staticinlineread onlySAMPLES:Int = 0x80A9

@:value(0x809E)staticinlineread onlySAMPLE_ALPHA_TO_COVERAGE:Int = 0x809E

@:value(0x80A8)staticinlineread onlySAMPLE_BUFFERS:Int = 0x80A8

@:value(0x80A0)staticinlineread onlySAMPLE_COVERAGE:Int = 0x80A0

@:value(0x80AB)staticinlineread onlySAMPLE_COVERAGE_INVERT:Int = 0x80AB

@:value(0x80AA)staticinlineread onlySAMPLE_COVERAGE_VALUE:Int = 0x80AA

@:value(0x0C10)staticinlineread onlySCISSOR_BOX:Int = 0x0C10

@:value(0x0C11)staticinlineread onlySCISSOR_TEST:Int = 0x0C11

@:value(0x8C8D)staticinlineread onlySEPARATE_ATTRIBS:Int = 0x8C8D

@:value(0x8B4F)staticinlineread onlySHADER_TYPE:Int = 0x8B4F

@:value(0x8B8C)staticinlineread onlySHADING_LANGUAGE_VERSION:Int = 0x8B8C

@:value(0x1402)staticinlineread onlySHORT:Int = 0x1402

@:value(0x9119)staticinlineread onlySIGNALED:Int = 0x9119

@:value(0x8F9C)staticinlineread onlySIGNED_NORMALIZED:Int = 0x8F9C

@:value(0x0302)staticinlineread onlySRC_ALPHA:Int = 0x0302

@:value(0x0308)staticinlineread onlySRC_ALPHA_SATURATE:Int = 0x0308

@:value(0x0300)staticinlineread onlySRC_COLOR:Int = 0x0300

@:value(0x8C40)staticinlineread onlySRGB:Int = 0x8C40

@:value(0x8C41)staticinlineread onlySRGB8:Int = 0x8C41

@:value(0x8C43)staticinlineread onlySRGB8_ALPHA8:Int = 0x8C43

@:value(0x88E6)staticinlineread onlySTATIC_COPY:Int = 0x88E6

@:value(0x88E4)staticinlineread onlySTATIC_DRAW:Int = 0x88E4

@:value(0x88E5)staticinlineread onlySTATIC_READ:Int = 0x88E5

@:value(0x1802)staticinlineread onlySTENCIL:Int = 0x1802

@:value(0x8D20)staticinlineread onlySTENCIL_ATTACHMENT:Int = 0x8D20

@:value(0x8801)staticinlineread onlySTENCIL_BACK_FAIL:Int = 0x8801

@:value(0x8800)staticinlineread onlySTENCIL_BACK_FUNC:Int = 0x8800

@:value(0x8802)staticinlineread onlySTENCIL_BACK_PASS_DEPTH_FAIL:Int = 0x8802

@:value(0x8803)staticinlineread onlySTENCIL_BACK_PASS_DEPTH_PASS:Int = 0x8803

@:value(0x8CA3)staticinlineread onlySTENCIL_BACK_REF:Int = 0x8CA3

@:value(0x8CA4)staticinlineread onlySTENCIL_BACK_VALUE_MASK:Int = 0x8CA4

@:value(0x8CA5)staticinlineread onlySTENCIL_BACK_WRITEMASK:Int = 0x8CA5

@:value(0x0D57)staticinlineread onlySTENCIL_BITS:Int = 0x0D57

@:value(0x00000400)staticinlineread onlySTENCIL_BUFFER_BIT:Int = 0x00000400

@:value(0x0B91)staticinlineread onlySTENCIL_CLEAR_VALUE:Int = 0x0B91

@:value(0x0B94)staticinlineread onlySTENCIL_FAIL:Int = 0x0B94

@:value(0x0B92)staticinlineread onlySTENCIL_FUNC:Int = 0x0B92

@:value(0x1901)staticinlineread onlySTENCIL_INDEX:Int = 0x1901

@:value(0x8D48)staticinlineread onlySTENCIL_INDEX8:Int = 0x8D48

@:value(0x0B95)staticinlineread onlySTENCIL_PASS_DEPTH_FAIL:Int = 0x0B95

@:value(0x0B96)staticinlineread onlySTENCIL_PASS_DEPTH_PASS:Int = 0x0B96

@:value(0x0B97)staticinlineread onlySTENCIL_REF:Int = 0x0B97

@:value(0x0B90)staticinlineread onlySTENCIL_TEST:Int = 0x0B90

@:value(0x0B93)staticinlineread onlySTENCIL_VALUE_MASK:Int = 0x0B93

@:value(0x0B98)staticinlineread onlySTENCIL_WRITEMASK:Int = 0x0B98

@:value(0x88E2)staticinlineread onlySTREAM_COPY:Int = 0x88E2

@:value(0x88E0)staticinlineread onlySTREAM_DRAW:Int = 0x88E0

@:value(0x88E1)staticinlineread onlySTREAM_READ:Int = 0x88E1

@:value(0x0D50)staticinlineread onlySUBPIXEL_BITS:Int = 0x0D50

@:value(0x9113)staticinlineread onlySYNC_CONDITION:Int = 0x9113

@:value(0x9116)staticinlineread onlySYNC_FENCE:Int = 0x9116

@:value(0x9115)staticinlineread onlySYNC_FLAGS:Int = 0x9115

@:value(0x00000001)staticinlineread onlySYNC_FLUSH_COMMANDS_BIT:Int = 0x00000001

@:value(0x9117)staticinlineread onlySYNC_GPU_COMMANDS_COMPLETE:Int = 0x9117

@:value(0x9114)staticinlineread onlySYNC_STATUS:Int = 0x9114

@:value(0x1702)staticinlineread onlyTEXTURE:Int = 0x1702

@:value(0x84C0)staticinlineread onlyTEXTURE0:Int = 0x84C0

@:value(0x84C1)staticinlineread onlyTEXTURE1:Int = 0x84C1

@:value(0x84CA)staticinlineread onlyTEXTURE10:Int = 0x84CA

@:value(0x84CB)staticinlineread onlyTEXTURE11:Int = 0x84CB

@:value(0x84CC)staticinlineread onlyTEXTURE12:Int = 0x84CC

@:value(0x84CD)staticinlineread onlyTEXTURE13:Int = 0x84CD

@:value(0x84CE)staticinlineread onlyTEXTURE14:Int = 0x84CE

@:value(0x84CF)staticinlineread onlyTEXTURE15:Int = 0x84CF

@:value(0x84D0)staticinlineread onlyTEXTURE16:Int = 0x84D0

@:value(0x84D1)staticinlineread onlyTEXTURE17:Int = 0x84D1

@:value(0x84D2)staticinlineread onlyTEXTURE18:Int = 0x84D2

@:value(0x84D3)staticinlineread onlyTEXTURE19:Int = 0x84D3

@:value(0x84C2)staticinlineread onlyTEXTURE2:Int = 0x84C2

@:value(0x84D4)staticinlineread onlyTEXTURE20:Int = 0x84D4

@:value(0x84D5)staticinlineread onlyTEXTURE21:Int = 0x84D5

@:value(0x84D6)staticinlineread onlyTEXTURE22:Int = 0x84D6

@:value(0x84D7)staticinlineread onlyTEXTURE23:Int = 0x84D7

@:value(0x84D8)staticinlineread onlyTEXTURE24:Int = 0x84D8

@:value(0x84D9)staticinlineread onlyTEXTURE25:Int = 0x84D9

@:value(0x84DA)staticinlineread onlyTEXTURE26:Int = 0x84DA

@:value(0x84DB)staticinlineread onlyTEXTURE27:Int = 0x84DB

@:value(0x84DC)staticinlineread onlyTEXTURE28:Int = 0x84DC

@:value(0x84DD)staticinlineread onlyTEXTURE29:Int = 0x84DD

@:value(0x84C3)staticinlineread onlyTEXTURE3:Int = 0x84C3

@:value(0x84DE)staticinlineread onlyTEXTURE30:Int = 0x84DE

@:value(0x84DF)staticinlineread onlyTEXTURE31:Int = 0x84DF

@:value(0x84C4)staticinlineread onlyTEXTURE4:Int = 0x84C4

@:value(0x84C5)staticinlineread onlyTEXTURE5:Int = 0x84C5

@:value(0x84C6)staticinlineread onlyTEXTURE6:Int = 0x84C6

@:value(0x84C7)staticinlineread onlyTEXTURE7:Int = 0x84C7

@:value(0x84C8)staticinlineread onlyTEXTURE8:Int = 0x84C8

@:value(0x84C9)staticinlineread onlyTEXTURE9:Int = 0x84C9

@:value(0x0DE1)staticinlineread onlyTEXTURE_2D:Int = 0x0DE1

@:value(0x8C1A)staticinlineread onlyTEXTURE_2D_ARRAY:Int = 0x8C1A

@:value(0x806F)staticinlineread onlyTEXTURE_3D:Int = 0x806F

@:value(0x813C)staticinlineread onlyTEXTURE_BASE_LEVEL:Int = 0x813C

@:value(0x8069)staticinlineread onlyTEXTURE_BINDING_2D:Int = 0x8069

@:value(0x8C1D)staticinlineread onlyTEXTURE_BINDING_2D_ARRAY:Int = 0x8C1D

@:value(0x806A)staticinlineread onlyTEXTURE_BINDING_3D:Int = 0x806A

@:value(0x8514)staticinlineread onlyTEXTURE_BINDING_CUBE_MAP:Int = 0x8514

@:value(0x884D)staticinlineread onlyTEXTURE_COMPARE_FUNC:Int = 0x884D

@:value(0x884C)staticinlineread onlyTEXTURE_COMPARE_MODE:Int = 0x884C

@:value(0x8513)staticinlineread onlyTEXTURE_CUBE_MAP:Int = 0x8513

@:value(0x8516)staticinlineread onlyTEXTURE_CUBE_MAP_NEGATIVE_X:Int = 0x8516

@:value(0x8518)staticinlineread onlyTEXTURE_CUBE_MAP_NEGATIVE_Y:Int = 0x8518

@:value(0x851A)staticinlineread onlyTEXTURE_CUBE_MAP_NEGATIVE_Z:Int = 0x851A

@:value(0x8515)staticinlineread onlyTEXTURE_CUBE_MAP_POSITIVE_X:Int = 0x8515

@:value(0x8517)staticinlineread onlyTEXTURE_CUBE_MAP_POSITIVE_Y:Int = 0x8517

@:value(0x8519)staticinlineread onlyTEXTURE_CUBE_MAP_POSITIVE_Z:Int = 0x8519

@:value(0x912F)staticinlineread onlyTEXTURE_IMMUTABLE_FORMAT:Int = 0x912F

@:value(0x82DF)staticinlineread onlyTEXTURE_IMMUTABLE_LEVELS:Int = 0x82DF

@:value(0x2800)staticinlineread onlyTEXTURE_MAG_FILTER:Int = 0x2800

@:value(0x813D)staticinlineread onlyTEXTURE_MAX_LEVEL:Int = 0x813D

@:value(0x813B)staticinlineread onlyTEXTURE_MAX_LOD:Int = 0x813B

@:value(0x2801)staticinlineread onlyTEXTURE_MIN_FILTER:Int = 0x2801

@:value(0x813A)staticinlineread onlyTEXTURE_MIN_LOD:Int = 0x813A

@:value(0x8072)staticinlineread onlyTEXTURE_WRAP_R:Int = 0x8072

@:value(0x2802)staticinlineread onlyTEXTURE_WRAP_S:Int = 0x2802

@:value(0x2803)staticinlineread onlyTEXTURE_WRAP_T:Int = 0x2803

@:value(0x911B)staticinlineread onlyTIMEOUT_EXPIRED:Int = 0x911B

@:value(-1)staticinlineread onlyTIMEOUT_IGNORED:Int = -1

@:value(0x8E22)staticinlineread onlyTRANSFORM_FEEDBACK:Int = 0x8E22

@:value(0x8E24)staticinlineread onlyTRANSFORM_FEEDBACK_ACTIVE:Int = 0x8E24

@:value(0x8E25)staticinlineread onlyTRANSFORM_FEEDBACK_BINDING:Int = 0x8E25

@:value(0x8C8E)staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER:Int = 0x8C8E

@:value(0x8C8F)staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER_BINDING:Int = 0x8C8F

@:value(0x8C7F)staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER_MODE:Int = 0x8C7F

@:value(0x8C85)staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER_SIZE:Int = 0x8C85

@:value(0x8C84)staticinlineread onlyTRANSFORM_FEEDBACK_BUFFER_START:Int = 0x8C84

@:value(0x8E23)staticinlineread onlyTRANSFORM_FEEDBACK_PAUSED:Int = 0x8E23

@:value(0x8C88)staticinlineread onlyTRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:Int = 0x8C88

@:value(0x8C83)staticinlineread onlyTRANSFORM_FEEDBACK_VARYINGS:Int = 0x8C83

@:value(0x0004)staticinlineread onlyTRIANGLES:Int = 0x0004

@:value(0x0006)staticinlineread onlyTRIANGLE_FAN:Int = 0x0006

@:value(0x0005)staticinlineread onlyTRIANGLE_STRIP:Int = 0x0005

@:value(0x8A3C)staticinlineread onlyUNIFORM_ARRAY_STRIDE:Int = 0x8A3C

@:value(0x8A42)staticinlineread onlyUNIFORM_BLOCK_ACTIVE_UNIFORMS:Int = 0x8A42

@:value(0x8A43)staticinlineread onlyUNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:Int = 0x8A43

@:value(0x8A3F)staticinlineread onlyUNIFORM_BLOCK_BINDING:Int = 0x8A3F

@:value(0x8A40)staticinlineread onlyUNIFORM_BLOCK_DATA_SIZE:Int = 0x8A40

@:value(0x8A3A)staticinlineread onlyUNIFORM_BLOCK_INDEX:Int = 0x8A3A

@:value(0x8A46)staticinlineread onlyUNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:Int = 0x8A46

@:value(0x8A44)staticinlineread onlyUNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:Int = 0x8A44

@:value(0x8A11)staticinlineread onlyUNIFORM_BUFFER:Int = 0x8A11

@:value(0x8A28)staticinlineread onlyUNIFORM_BUFFER_BINDING:Int = 0x8A28

@:value(0x8A34)staticinlineread onlyUNIFORM_BUFFER_OFFSET_ALIGNMENT:Int = 0x8A34

@:value(0x8A2A)staticinlineread onlyUNIFORM_BUFFER_SIZE:Int = 0x8A2A

@:value(0x8A29)staticinlineread onlyUNIFORM_BUFFER_START:Int = 0x8A29

@:value(0x8A3E)staticinlineread onlyUNIFORM_IS_ROW_MAJOR:Int = 0x8A3E

@:value(0x8A3D)staticinlineread onlyUNIFORM_MATRIX_STRIDE:Int = 0x8A3D

@:value(0x8A3B)staticinlineread onlyUNIFORM_OFFSET:Int = 0x8A3B

@:value(0x8A38)staticinlineread onlyUNIFORM_SIZE:Int = 0x8A38

@:value(0x8A37)staticinlineread onlyUNIFORM_TYPE:Int = 0x8A37

@:value(0x0CF5)staticinlineread onlyUNPACK_ALIGNMENT:Int = 0x0CF5

@:value(0x9243)staticinlineread onlyUNPACK_COLORSPACE_CONVERSION_WEBGL:Int = 0x9243

@:value(0x9240)staticinlineread onlyUNPACK_FLIP_Y_WEBGL:Int = 0x9240

@:value(0x806E)staticinlineread onlyUNPACK_IMAGE_HEIGHT:Int = 0x806E

@:value(0x9241)staticinlineread onlyUNPACK_PREMULTIPLY_ALPHA_WEBGL:Int = 0x9241

@:value(0x0CF2)staticinlineread onlyUNPACK_ROW_LENGTH:Int = 0x0CF2

@:value(0x806D)staticinlineread onlyUNPACK_SKIP_IMAGES:Int = 0x806D

@:value(0x0CF4)staticinlineread onlyUNPACK_SKIP_PIXELS:Int = 0x0CF4

@:value(0x0CF3)staticinlineread onlyUNPACK_SKIP_ROWS:Int = 0x0CF3

@:value(0x9118)staticinlineread onlyUNSIGNALED:Int = 0x9118

@:value(0x1401)staticinlineread onlyUNSIGNED_BYTE:Int = 0x1401

@:value(0x1405)staticinlineread onlyUNSIGNED_INT:Int = 0x1405

@:value(0x8C3B)staticinlineread onlyUNSIGNED_INT_10F_11F_11F_REV:Int = 0x8C3B

@:value(0x84FA)staticinlineread onlyUNSIGNED_INT_24_8:Int = 0x84FA

@:value(0x8368)staticinlineread onlyUNSIGNED_INT_2_10_10_10_REV:Int = 0x8368

@:value(0x8C3E)staticinlineread onlyUNSIGNED_INT_5_9_9_9_REV:Int = 0x8C3E

@:value(0x8DD2)staticinlineread onlyUNSIGNED_INT_SAMPLER_2D:Int = 0x8DD2

@:value(0x8DD7)staticinlineread onlyUNSIGNED_INT_SAMPLER_2D_ARRAY:Int = 0x8DD7

@:value(0x8DD3)staticinlineread onlyUNSIGNED_INT_SAMPLER_3D:Int = 0x8DD3

@:value(0x8DD4)staticinlineread onlyUNSIGNED_INT_SAMPLER_CUBE:Int = 0x8DD4

@:value(0x8DC6)staticinlineread onlyUNSIGNED_INT_VEC2:Int = 0x8DC6

@:value(0x8DC7)staticinlineread onlyUNSIGNED_INT_VEC3:Int = 0x8DC7

@:value(0x8DC8)staticinlineread onlyUNSIGNED_INT_VEC4:Int = 0x8DC8

@:value(0x8C17)staticinlineread onlyUNSIGNED_NORMALIZED:Int = 0x8C17

@:value(0x1403)staticinlineread onlyUNSIGNED_SHORT:Int = 0x1403

@:value(0x8033)staticinlineread onlyUNSIGNED_SHORT_4_4_4_4:Int = 0x8033

@:value(0x8034)staticinlineread onlyUNSIGNED_SHORT_5_5_5_1:Int = 0x8034

@:value(0x8363)staticinlineread onlyUNSIGNED_SHORT_5_6_5:Int = 0x8363

@:value(0x8B83)staticinlineread onlyVALIDATE_STATUS:Int = 0x8B83

@:value(0x1F00)staticinlineread onlyVENDOR:Int = 0x1F00

@:value(0x1F02)staticinlineread onlyVERSION:Int = 0x1F02

@:value(0x85B5)staticinlineread onlyVERTEX_ARRAY_BINDING:Int = 0x85B5

@:value(0x889F)staticinlineread onlyVERTEX_ATTRIB_ARRAY_BUFFER_BINDING:Int = 0x889F

@:value(0x88FE)staticinlineread onlyVERTEX_ATTRIB_ARRAY_DIVISOR:Int = 0x88FE

@:value(0x8622)staticinlineread onlyVERTEX_ATTRIB_ARRAY_ENABLED:Int = 0x8622

@:value(0x88FD)staticinlineread onlyVERTEX_ATTRIB_ARRAY_INTEGER:Int = 0x88FD

@:value(0x886A)staticinlineread onlyVERTEX_ATTRIB_ARRAY_NORMALIZED:Int = 0x886A

@:value(0x8645)staticinlineread onlyVERTEX_ATTRIB_ARRAY_POINTER:Int = 0x8645

@:value(0x8623)staticinlineread onlyVERTEX_ATTRIB_ARRAY_SIZE:Int = 0x8623

@:value(0x8624)staticinlineread onlyVERTEX_ATTRIB_ARRAY_STRIDE:Int = 0x8624

@:value(0x8625)staticinlineread onlyVERTEX_ATTRIB_ARRAY_TYPE:Int = 0x8625

@:value(0x8642)staticinlineread onlyVERTEX_PROGRAM_POINT_SIZE:Int = 0x8642

@:value(0x8B31)staticinlineread onlyVERTEX_SHADER:Int = 0x8B31

@:value(0x0BA2)staticinlineread onlyVIEWPORT:Int = 0x0BA2

@:value(0x911D)staticinlineread onlyWAIT_FAILED:Int = 0x911D

@:value(0)staticinlineread onlyZERO:Int = 0

staticread onlycontext:OpenGLES3RenderContext

Available on Android, iOS

staticread onlycontext:WebGL2RenderContext

Available on HTML5

staticread onlycontext:OpenGLRenderContext

Available on Linux, Mac, Windows

staticread onlytype:RenderContextType

staticread onlyversion:Float

Static methods

staticinlineactiveTexture(texture:Int):Void

staticinlineattachShader(program:GLProgram, shader:GLShader):Void

staticinlinebeginQuery(target:Int, query:GLQuery):Void

staticinlinebeginTransformFeedback(primitiveNode:Int):Void

staticinlinebindAttribLocation(program:GLProgram, index:Int, name:String):Void

staticinlinebindBuffer(target:Int, buffer:GLBuffer):Void

staticinlinebindBufferBase(target:Int, index:Int, buffer:GLBuffer):Void

staticinlinebindBufferRange(target:Int, index:Int, buffer:GLBuffer, offset:DataPointer, size:Int):Void

staticinlinebindFramebuffer(target:Int, framebuffer:GLFramebuffer):Void

staticinlinebindRenderbuffer(target:Int, renderbuffer:GLRenderbuffer):Void

staticinlinebindSampler(unit:Int, sampler:GLSampler):Void

staticinlinebindTexture(target:Int, texture:GLTexture):Void

staticinlinebindTransformFeedback(target:Int, transformFeedback:GLTransformFeedback):Void

staticinlinebindVertexArray(vertexArray:GLVertexArrayObject):Void

staticinlineblendColor(red:Float, green:Float, blue:Float, alpha:Float):Void

staticinlineblendEquation(mode:Int):Void

staticinlineblendEquationSeparate(modeRGB:Int, modeAlpha:Int):Void

staticinlineblendFunc(sfactor:Int, dfactor:Int):Void

staticinlineblendFuncSeparate(srcRGB:Int, dstRGB:Int, srcAlpha:Int, dstAlpha:Int):Void

staticinlineblitFramebuffer(srcX0:Int, srcY0:Int, srcX1:Int, srcY1:Int, dstX0:Int, dstY0:Int, dstX1:Int, dstY1:Int, mask:Int, filter:Int):Void

staticinlinebufferData(target:Int, size:Int, srcData:DataPointer, usage:Int):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinebufferDataWEBGL(target:Int, srcData:Dynamic, usage:Int, ?srcOffset:Int, ?length:Int):Void

Available on HTML5

staticinlinebufferSubData(target:Int, dstByteOffset:Int, size:Int, srcData:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinebufferSubDataWEBGL(target:Int, dstByteOffset:Int, srcData:Dynamic, ?srcOffset:Int, ?length:Int):Void

Available on HTML5

staticinlinecheckFramebufferStatus(target:Int):Int

staticinlineclear(mask:Int):Void

staticinlineclearBufferfi(buffer:Int, drawbuffer:Int, depth:Float, stencil:Int):Void

staticinlineclearBufferfv(buffer:Int, drawbuffer:Int, value:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineclearBufferfvWEBGL(buffer:Int, drawbuffer:Int, values:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlineclearBufferiv(buffer:Int, drawbuffer:Int, value:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineclearBufferivWEBGL(buffer:Int, drawbuffer:Int, values:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlineclearBufferuiv(buffer:Int, drawbuffer:Int, value:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineclearBufferuivWEBGL(buffer:Int, drawbuffer:Int, values:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlineclearColor(red:Float, green:Float, blue:Float, alpha:Float):Void

staticinlineclearDepth(depth:Float):Void

Available on HTML5

staticinlineclearDepthf(depth:Float):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineclearStencil(s:Int):Void

staticinlineclientWaitSync(sync:GLSync, flags:Int, timeout:Int64):Int

staticinlinecolorMask(red:Bool, green:Bool, blue:Bool, alpha:Bool):Void

staticinlinecompileShader(shader:GLShader):Void

staticinlinecompressedTexImage2D(target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, imageSize:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinecompressedTexImage2DWEBGL(target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void

Available on HTML5

staticinlinecompressedTexImage3D(target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, imageSize:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinecompressedTexImage3DWEBGL(target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void

Available on HTML5

staticinlinecompressedTexSubImage2D(target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, imageSize:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinecompressedTexSubImage2DWEBGL(target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void

Available on HTML5

staticinlinecompressedTexSubImage3D(target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, imageSize:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinecompressedTexSubImage3DWEBGL(target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void

Available on HTML5

staticinlinecopyBufferSubData(readTarget:Int, writeTarget:Int, readOffset:DataPointer, writeOffset:DataPointer, size:Int):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinecopyTexImage2D(target:Int, level:Int, internalformat:Int, x:Int, y:Int, width:Int, height:Int, border:Int):Void

staticinlinecopyTexSubImage2D(target:Int, level:Int, xoffset:Int, yoffset:Int, x:Int, y:Int, width:Int, height:Int):Void

staticinlinecopyTexSubImage3D(target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, x:Int, y:Int, width:Int, height:Int):Void

staticinlinecreateBuffer():GLBuffer

staticinlinecreateProgram():GLProgram

staticinlinecreateQuery():GLQuery

staticinlinecreateSampler():GLSampler

staticinlinecreateShader(type:Int):GLShader

staticinlinecreateTexture():GLTexture

staticinlinecullFace(mode:Int):Void

staticinlinedeleteBuffer(buffer:GLBuffer):Void

staticinlinedeleteFramebuffer(framebuffer:GLFramebuffer):Void

staticinlinedeleteProgram(program:GLProgram):Void

staticinlinedeleteQuery(query:GLQuery):Void

staticinlinedeleteRenderbuffer(renderbuffer:GLRenderbuffer):Void

staticinlinedeleteSampler(sampler:GLSampler):Void

staticinlinedeleteShader(shader:GLShader):Void

staticinlinedeleteSync(sync:GLSync):Void

staticinlinedeleteTexture(texture:GLTexture):Void

staticinlinedeleteTransformFeedback(transformFeedback:GLTransformFeedback):Void

staticinlinedeleteVertexArray(vertexArray:GLVertexArrayObject):Void

staticinlinedepthFunc(func:Int):Void

staticinlinedepthMask(flag:Bool):Void

staticinlinedepthRange(zNear:Float, zFar:Float):Void

Available on HTML5

staticinlinedepthRangef(zNear:Float, zFar:Float):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinedetachShader(program:GLProgram, shader:GLShader):Void

staticinlinedisable(cap:Int):Void

staticinlinedisableVertexAttribArray(index:Int):Void

staticinlinedrawArrays(mode:Int, first:Int, count:Int):Void

staticinlinedrawArraysInstanced(mode:Int, first:Int, count:Int, instanceCount:Int):Void

staticinlinedrawBuffers(buffers:Array<Int>):Void

staticinlinedrawElements(mode:Int, count:Int, type:Int, offset:Int):Void

staticinlinedrawElementsInstanced(mode:Int, count:Int, type:Int, offset:DataPointer, instanceCount:Int):Void

staticinlinedrawRangeElements(mode:Int, start:Int, end:Int, count:Int, type:Int, offset:DataPointer):Void

staticinlineenable(cap:Int):Void

staticinlineenableVertexAttribArray(index:Int):Void

staticinlineendQuery(target:Int):Void

staticinlineendTransformFeedback():Void

staticinlinefenceSync(condition:Int, flags:Int):GLSync

staticinlinefinish():Void

staticinlineflush():Void

staticinlineframebufferRenderbuffer(target:Int, attachment:Int, renderbuffertarget:Int, renderbuffer:GLRenderbuffer):Void

staticinlineframebufferTexture2D(target:Int, attachment:Int, textarget:Int, texture:GLTexture, level:Int):Void

staticinlineframebufferTextureLayer(target:Int, attachment:Int, texture:GLTexture, level:Int, layer:Int):Void

staticinlinefrontFace(mode:Int):Void

staticinlinegenerateMipmap(target:Int):Void

staticinlinegetActiveAttrib(program:GLProgram, index:Int):GLActiveInfo

staticinlinegetActiveUniform(program:GLProgram, index:Int):GLActiveInfo

staticinlinegetActiveUniformBlockName(program:GLProgram, uniformBlockIndex:Int):String

staticinlinegetActiveUniformBlockParameter(program:GLProgram, uniformBlockIndex:Int, pname:Int):Dynamic

staticinlinegetActiveUniformBlocki(program:GLProgram, uniformBlockIndex:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetActiveUniformBlockiv(program:GLProgram, uniformBlockIndex:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetActiveUniforms(program:GLProgram, uniformIndices:Array<Int>, pname:Int):Dynamic

staticinlinegetActiveUniformsiv(program:GLProgram, uniformIndices:Array<Int>, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetAttachedShaders(program:GLProgram):Array<GLShader>

staticinlinegetAttribLocation(program:GLProgram, name:String):Int

staticinlinegetBoolean(pname:Int):Bool

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBooleanv(pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBufferParameter(target:Int, pname:Int):Dynamic

staticinlinegetBufferParameteri(target:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBufferParameteri64v(target:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBufferParameteriv(target:Int, pname:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBufferPointerv(target:Int, pname:Int):DataPointer

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBufferSubData(target:Int, offset:DataPointer, size:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetBufferSubDataWEBGL(target:Int, srcByteOffset:DataPointer, dstData:Dynamic, ?srcOffset:Dynamic, ?length:Int):Void

Available on HTML5

staticinlinegetError():Int

staticinlinegetExtension(name:String):Dynamic

staticinlinegetFloat(pname:Int):Float

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetFloatv(pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetFragDataLocation(program:GLProgram, name:String):Int

staticinlinegetFramebufferAttachmentParameter(target:Int, attachment:Int, pname:Int):Dynamic

staticinlinegetFramebufferAttachmentParameteri(target:Int, attachment:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetFramebufferAttachmentParameteriv(target:Int, attachment:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetIndexedParameter(target:Int, index:Int):Dynamic

staticinlinegetInteger(pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetInteger64(pname:Int):Int64

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetInteger64i(pname:Int):Int64

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetInteger64i_v(pname:Int, index:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetInteger64v(pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetIntegeri_v(pname:Int, index:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetIntegerv(pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetInternalformatParameter(target:Int, internalformat:Int, pname:Int):Dynamic

staticinlinegetInternalformati(target:Int, internalformat:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetInternalformativ(target:Int, internalformat:Int, pname:Int, bufSize:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetParameter(pname:Int):Dynamic

staticinlinegetProgramBinary(program:GLProgram, binaryFormat:Int):Bytes

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetProgramInfoLog(program:GLProgram):String

staticinlinegetProgramParameter(program:GLProgram, pname:Int):Dynamic

staticinlinegetProgrami(program:GLProgram, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetProgramiv(program:GLProgram, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetQuery(target:Int, pname:Int):GLQuery

staticinlinegetQueryObjectui(query:GLQuery, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetQueryObjectuiv(query:GLQuery, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetQueryParameter(query:GLQuery, pname:Int):Dynamic

staticinlinegetQueryi(target:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetQueryiv(target:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetRenderbufferParameter(target:Int, pname:Int):Dynamic

staticinlinegetRenderbufferParameteri(target:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetRenderbufferParameteriv(target:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetSamplerParameter(sampler:GLSampler, pname:Int):Dynamic

staticinlinegetSamplerParameterf(sampler:GLSampler, pname:Int):Float

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetSamplerParameterfv(sampler:GLSampler, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetSamplerParameteri(sampler:GLSampler, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetSamplerParameteriv(sampler:GLSampler, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetShaderInfoLog(shader:GLShader):String

staticinlinegetShaderParameter(shader:GLShader, pname:Int):Dynamic

staticinlinegetShaderPrecisionFormat(shadertype:Int, precisiontype:Int):GLShaderPrecisionFormat

staticinlinegetShaderSource(shader:GLShader):String

staticinlinegetShaderi(shader:GLShader, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetShaderiv(shader:GLShader, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetString(name:Int):String

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetStringi(name:Int, index:Int):String

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetSupportedExtensions():Array<String>

staticinlinegetSyncParameter(sync:GLSync, pname:Int):Dynamic

staticinlinegetSyncParameteri(sync:GLSync, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetSyncParameteriv(sync:GLSync, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetTexParameter(target:Int, pname:Int):Dynamic

staticinlinegetTexParameterf(target:Int, pname:Int):Float

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetTexParameterfv(target:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetTexParameteri(target:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetTexParameteriv(target:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetTransformFeedbackVarying(program:GLProgram, index:Int):GLActiveInfo

staticinlinegetUniform(program:GLProgram, location:GLUniformLocation):Dynamic

staticinlinegetUniformBlockIndex(program:GLProgram, uniformBlockName:String):Int

staticinlinegetUniformIndices(program:GLProgram, uniformNames:Array<String>):Array<Int>

staticinlinegetUniformLocation(program:GLProgram, name:String):GLUniformLocation

staticinlinegetUniformf(program:GLProgram, location:GLUniformLocation):Float

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetUniformfv(program:GLProgram, location:GLUniformLocation, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetUniformi(program:GLProgram, location:GLUniformLocation):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetUniformiv(program:GLProgram, location:GLUniformLocation, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetUniformui(program:GLProgram, location:GLUniformLocation):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetUniformuiv(program:GLProgram, location:GLUniformLocation, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttrib(index:Int, pname:Int):Dynamic

staticinlinegetVertexAttribIi(index:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribIiv(index:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribIui(index:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribIuiv(index:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribOffset(index:Int, pname:Int):DataPointer

Available on HTML5

staticinlinegetVertexAttribPointerv(index:Int, pname:Int):DataPointer

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribf(index:Int, pname:Int):Float

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribfv(index:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribi(index:Int, pname:Int):Int

Available on Android, Linux, Mac, Windows, iOS

staticinlinegetVertexAttribiv(index:Int, pname:Int, params:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinehint(target:Int, mode:Int):Void

staticinlineinvalidateFramebuffer(target:Int, attachments:Array<Int>):Void

staticinlineinvalidateSubFramebuffer(target:Int, attachments:Array<Int>, x:Int, y:Int, width:Int, height:Int):Void

staticinlineisBuffer(buffer:GLBuffer):Bool

staticinlineisContextLost():Bool

staticinlineisEnabled(cap:Int):Bool

staticinlineisFramebuffer(framebuffer:GLFramebuffer):Bool

staticinlineisProgram(program:GLProgram):Bool

staticinlineisQuery(query:GLQuery):Bool

staticinlineisRenderbuffer(renderbuffer:GLRenderbuffer):Bool

staticinlineisSampler(sampler:GLSampler):Bool

staticinlineisShader(shader:GLShader):Bool

staticinlineisSync(sync:GLSync):Bool

staticinlineisTexture(texture:GLTexture):Bool

staticinlineisTransformFeedback(transformFeedback:GLTransformFeedback):Bool

staticinlineisVertexArray(vertexArray:GLVertexArrayObject):Bool

staticinlinelineWidth(width:Float):Void

staticinlinelinkProgram(program:GLProgram):Void

staticinlinemapBufferRange(target:Int, offset:DataPointer, length:Int, access:Int):DataPointer

Available on Android, Linux, Mac, Windows, iOS

staticinlinepauseTransformFeedback():Void

staticinlinepixelStorei(pname:Int, param:Int):Void

staticinlinepolygonOffset(factor:Float, units:Float):Void

staticinlineprogramBinary(program:GLProgram, binaryFormat:Int, binary:DataPointer, length:Int):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineprogramParameteri(program:GLProgram, pname:Int, value:Int):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinereadBuffer(src:Int):Void

staticinlinereadPixels(x:Int, y:Int, width:Int, height:Int, format:Int, type:Int, pixels:BytePointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinereadPixelsWEBGL(x:Int, y:Int, width:Int, height:Int, format:Int, type:Int, pixels:Dynamic, ?dstOffset:Int):Void

Available on HTML5

staticinlinereleaseShaderCompiler():Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinerenderbufferStorage(target:Int, internalformat:Int, width:Int, height:Int):Void

staticinlinerenderbufferStorageMultisample(target:Int, samples:Int, internalformat:Int, width:Int, height:Int):Void

staticinlineresumeTransformFeedback():Void

staticinlinesampleCoverage(value:Float, invert:Bool):Void

staticinlinesamplerParameterf(sampler:GLSampler, pname:Int, param:Float):Void

staticinlinesamplerParameteri(sampler:GLSampler, pname:Int, param:Int):Void

staticinlinescissor(x:Int, y:Int, width:Int, height:Int):Void

staticinlineshaderBinary(shaders:Array<GLShader>, binaryformat:Int, binary:DataPointer, length:Int):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineshaderSource(shader:GLShader, source:String):Void

staticinlinestencilFunc(func:Int, ref:Int, mask:Int):Void

staticinlinestencilFuncSeparate(face:Int, func:Int, ref:Int, mask:Int):Void

staticinlinestencilMask(mask:Int):Void

staticinlinestencilMaskSeparate(face:Int, mask:Int):Void

staticinlinestencilOp(fail:Int, zfail:Int, zpass:Int):Void

staticinlinestencilOpSeparate(face:Int, fail:Int, zfail:Int, zpass:Int):Void

staticinlinetexImage2D(target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, format:Int, type:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinetexImage2DWEBGL(target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Dynamic, ?format:Int, ?type:Int, ?srcData:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlinetexImage3D(target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, format:Int, type:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinetexImage3DWEBGL(target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, format:Int, type:Int, srcData:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlinetexParameterf(target:Int, pname:Int, param:Float):Void

staticinlinetexParameteri(target:Int, pname:Int, param:Int):Void

staticinlinetexStorage2D(target:Int, level:Int, internalformat:Int, width:Int, height:Int):Void

staticinlinetexStorage3D(target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int):Void

staticinlinetexSubImage2D(target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, type:Int, pixels:ArrayBufferView):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinetexSubImage2DWEBGL(target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Dynamic, ?type:Int, ?srcData:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlinetexSubImage3D(target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, type:Int, data:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlinetexSubImage3DWEBGL(target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, type:Int, source:Dynamic, ?srcOffset:Int):Void

Available on HTML5

staticinlinetransformFeedbackVaryings(program:GLProgram, varyings:Array<String>, bufferMode:Int):Void

staticinlineuniform1f(location:GLUniformLocation, v0:Float):Void

staticinlineuniform1fv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform1fvWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform1i(location:GLUniformLocation, v0:Int):Void

staticinlineuniform1iv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform1ivWEBGL(location:GLUniformLocation, ?data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform1ui(location:GLUniformLocation, v0:Int):Void

staticinlineuniform1uiv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform1uivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform2f(location:GLUniformLocation, v0:Float, v1:Float):Void

staticinlineuniform2fv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform2fvWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform2i(location:GLUniformLocation, x:Int, y:Int):Void

staticinlineuniform2iv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform2ivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform2ui(location:GLUniformLocation, x:Int, y:Int):Void

staticinlineuniform2uiv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform2uivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform3f(location:GLUniformLocation, v0:Float, v1:Float, v2:Float):Void

staticinlineuniform3fv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform3fvWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform3i(location:GLUniformLocation, v0:Int, v1:Int, v2:Int):Void

staticinlineuniform3iv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform3ivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform3ui(location:GLUniformLocation, v0:Int, v1:Int, v2:Int):Void

staticinlineuniform3uiv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform3uivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform4f(location:GLUniformLocation, v0:Float, v1:Float, v2:Float, v3:Float):Void

staticinlineuniform4fv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform4fvWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform4i(location:GLUniformLocation, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlineuniform4iv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform4ivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniform4ui(location:GLUniformLocation, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlineuniform4uiv(location:GLUniformLocation, count:Int, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniform4uivWEBGL(location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformBlockBinding(program:GLProgram, uniformBlockIndex:Int, uniformBlockBinding:Int):Void

staticinlineuniformMatrix2fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix2fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix2x3fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix2x3fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix2x4fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix2x4fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix3fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix3fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix3x2fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix3x2fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix3x4fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix3x4fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix4fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix4fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix4x2fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix4x2fvWEBGL(location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineuniformMatrix4x3fv(location:GLUniformLocation, count:Int, transpose:Bool, v:DataPointer):Void

Available on Android, Linux, Mac, Windows, iOS

staticinlineuniformMatrix4x3fvWEBGL(location:GLUniformLocation, transpose:Dynamic, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void

Available on HTML5

staticinlineunmapBuffer(target:Int):Bool

Available on Android, Linux, Mac, Windows, iOS

staticinlineuseProgram(program:GLProgram):Void

staticinlinevalidateProgram(program:GLProgram):Void

staticinlinevertexAttrib1f(index:Int, v0:Float):Void

staticinlinevertexAttrib1fv(index:Int, v:DataPointer):Void

staticinlinevertexAttrib1fvWEBGL(index:Int, v:Dynamic):Void

Available on HTML5

staticinlinevertexAttrib2f(index:Int, v0:Float, v1:Float):Void

staticinlinevertexAttrib2fv(index:Int, v:DataPointer):Void

staticinlinevertexAttrib2fvWEBGL(index:Int, v:Dynamic):Void

Available on HTML5

staticinlinevertexAttrib3f(index:Int, v0:Float, v1:Float, v2:Float):Void

staticinlinevertexAttrib3fv(index:Int, v:DataPointer):Void

staticinlinevertexAttrib3fvWEBGL(index:Int, v:Dynamic):Void

Available on HTML5

staticinlinevertexAttrib4f(index:Int, v0:Float, v1:Float, v2:Float, v3:Float):Void

staticinlinevertexAttrib4fv(index:Int, v:DataPointer):Void

staticinlinevertexAttrib4fvWEBGL(index:Int, v:Dynamic):Void

Available on HTML5

staticinlinevertexAttribDivisor(index:Int, divisor:Int):Void

staticinlinevertexAttribI4i(index:Int, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlinevertexAttribI4iv(index:Int, v:DataPointer):Void

staticinlinevertexAttribI4ivWEBGL(index:Int, v:Dynamic):Void

Available on HTML5

staticinlinevertexAttribI4ui(index:Int, v0:Int, v1:Int, v2:Int, v3:Int):Void

staticinlinevertexAttribI4uiv(index:Int, v:DataPointer):Void

staticinlinevertexAttribI4uivWEBGL(index:Int, v:Dynamic):Void

Available on HTML5

staticinlinevertexAttribIPointer(index:Int, size:Int, type:Int, stride:Int, offset:DataPointer):Void

staticinlinevertexAttribPointer(index:Int, size:Int, type:Int, normalized:Bool, stride:Int, offset:DataPointer):Void

staticinlineviewport(x:Int, y:Int, width:Int, height:Int):Void

staticinlinewaitSync(sync:GLSync, flags:Int, timeout:Int64):Void