lime.ui
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FileDialog | Simple file dialog used for asking user where to save a file, or select files to open. |
FileDialogType | |
Gamepad | |
GamepadAxis | |
GamepadButton | |
Haptic | |
Joystick | |
JoystickHatPosition | |
KeyCode | Used by keyboard event listeners to identify which key was pressed down or released. |
KeyModifier | |
MouseButton | |
MouseCursor | |
MouseWheelMode | |
ScanCode | May be used to identify the scan code associated with the |
Stage | |
Touch | |
Window | |
WindowAttributes |