lime.ui

..
FileDialog

Simple file dialog used for asking user where to save a file, or select files to open.

FileDialogType

Gamepad

GamepadAxis

GamepadButton

Haptic

Joystick

JoystickHatPosition

KeyCode

Used by keyboard event listeners to identify which key was pressed down or released.

KeyModifier

MouseButton

MouseCursor

MouseWheelMode

ScanCode

May be used to identify the scan code associated with the KeyCode passed to keyboard event listeners.

Stage

Touch

Window

WindowAttributes