Adobe AIR is a cross-platform framework used by a wide range of applications and games on desktop and mobile. AIR can run on Windows, macOS, Linux, iOS, and Android. While AIR was originally created by Adobe, it is currently maintained with active development of new features by HARMAN. See The future of Adobe AIR and HARMAN’s AIR SDK Website for more details.
There is no automatic setup available for Adobe AIR.
In order to build applications using Adobe AIR, you must have the AIR SDK installed.
Download the Adobe AIR SDK from HARMAN, and extract it on your system.
Next, open a command-prompt or terminal and run the following command (using the path to your AIR SDK):
lime config AIR_SDK path/to/air/sdk
Build & Run
lime test air to compile and run the Adobe AIR application using the AIR Debug Launcher (ADL).
Using SWC libraries
<haxeflag name="-swf-lib" value="path/to/example.swc"/>
Using AIR Native Extensions
<dependency name="com.example.MyNativeExtension" path="path/to/com.example.MyNativeExtension.ane" if="air"/>
name attribute is the native extension’s ID. The
path attribute is the relative path to the .ane file.
If you encounter any problems when setting up Lime for AIR, please visit the forums.